- To: "V. Lakshmanan" <lakshman@xxxxxxxxxxxxx>
- Subject: Re: Same DataObject, 2 cameras ?
- From: Nicolas Ocquidant <nicolas.ocquidant@xxxxxxxxxx>
- Date: Fri, 27 Sep 2002 09:01:32 +0200
"V. Lakshmanan" wrote: > the maximum size that you see is probably > a function of the graphics card's texture > memory. > > The only way around this problem is to > split the textures into manageable chunks. > > Lak > I guess you are right: it works on another computer... Thanks.
- References:
- Same DataObject, 2 cameras ?
- From: Nicolas Ocquidant
- Re: Same DataObject, 2 cameras ?
- From: V. Lakshmanan
- Same DataObject, 2 cameras ?