- To: Kevin Manross <kevin.manross@xxxxxxxx>
- Subject: p.s., Re: PickManiplulationRenderer Not Working
- From: Bill Hibbard <billh@xxxxxxxxxxxxx>
- Date: Mon, 10 Oct 2005 14:35:23 -0500 (CDT)
On Mon, 10 Oct 2005, Bill Hibbard wrote: > This is the approach I would take. I'd use a straight line, > possibly as a Gridded2DSet, displayed with a DefaultRenderer, > and a set of RealTuples for a series of evenly spaced points > along the line, each displayed with a D_M_R_. If you only want the user to be able to move the points along circles, then each could be a Real, whose RealType is ScalarMap'ed to Longitude, with a ConstantMap fixing the Radius (a different radius for each Real point).
- References:
- Re: PickManiplulationRenderer Not Working
- From: Bill Hibbard
- Re: PickManiplulationRenderer Not Working